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Archive for August, 2013

Review #518

Friday, August 30th, 2013

Pokémon Rumble U
Developer: Ambrella
Publisher: Nintendo of America
Genre: Beat ‘Em Up
Release Date: 08/29/2013

Pokémon has always been good in turning spin-offs into full length series. Pokémon Ranger, Pokémon Mystery Dungeon and Pokémon Stadium/Coliseum are all examples of the series breaking free from the same old “eight to ten year old becomes a Pokémon Trainer and travels their region in an attempt to collect badges and become the Pokémon Champion, all while stopping an international conspiracy.” With the release of Pokémon Rumble U, the Pokémon Rumble series gets its third game, returns to console gaming AND takes a page out of the Skylanders and Disney Infinity book all at once.

Pokemon Rumble first debuted in 2009. A lot of guys on staff liked it for the mindless beat ‘em up that it was and it eventually won our award for 2009’s “Best Downloadable Game.” The next game in the series, Pokemon Rumble Blast was a 3DS release (the first Pokémon game for that system), and while another good game, it fell short come awards time. Pokémon Rumble U is the first Pokémon game for the Wii U and sports a low cost of only $17.99, which is only three dollars more than the original game for the Wii when it was released four years ago. That’s a great price point when you think about it, but then you do have to remember the toy factor.
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Review #517

Friday, August 16th, 2013

The Curse of Shadow House
Developer: Hidden Treasure Games
Publisher: Hidden Treasure Games
Genre: Adventure
Release Date: 08/12/2013

The Curse of Shadow House is a first person point and click adventure game from new developer Eric Shofe. I was one of 241 Kickstarter backers for this project and it’s the only iOS game to date that I’ve backed. With an original release date of Nov 2012, Eric learned firsthand why some many release dates are pushed back. It’s now available for the iPhone and iPad with a price tag of only 99 cents. For fans of games like Shadowgate and The 7th Guest, The Curse of Shadow House looked to be an incredible deal for anyone who loved first person point and click titles. After playing through the game three times, with two of the playthrough being met by game braking bugs that forced me to restart, I have to say the while the game it atmospheric, fun and a worthy addition to any point and click fan’s collection, it did need a bit more work before being released to the public. Here’s hoping for that patch to come soon!
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