WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
DESC wp_comments


Warning: Invalid argument supplied for foreach() in /nfs/c06/h02/mnt/97824/domains/alexanderlucard.com/html/wordpress/wp-content/plugins/briansthreadedcomments.php on line 96

WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
ALTER TABLE wp_comments ADD COLUMN comment_reply_ID INT NOT NULL DEFAULT 0;

WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
DESC wp_comments


Warning: Invalid argument supplied for foreach() in /nfs/c06/h02/mnt/97824/domains/alexanderlucard.com/html/wordpress/wp-content/plugins/briansthreadedcomments.php on line 105

Archive for December, 2012

Review #491

Thursday, December 20th, 2012

Elminage Original
Developer: Starfish
Publisher: UFO Interactive
Genre: First Person Dungeon Crawl RPG
Release Date: 11/20/2012

I think anyone who had even remotely heard of Elminage was caught completely by surprised when UFO Interactive brought it to North American PSPs. After all, they did it without fanfare and under the radar of gaming journalism. They also brought it over as a $14.99 digital download only, and for the PSP to boot – a system that is all but dead in 2012. Considering there is a DS and an upcoming 3DS version of games in the Elminage series, this seemed a bit of an odd choice, especially since the core audience for a Wizardry clone either play these types of games on the PC, or more recently, the DS, thanks to the exceptionally watered down Etrian Odyssey series Atlus USA brings over here.
(more…)

Review #490

Tuesday, December 18th, 2012

Haunted
Developer: Deck 13 Interactive
Publisher: Viva Media
Genre: Adventure
Release Date: 12/10/2012

Haunted is an interesting marriage between two companies I feel are quite underrated by the average gamer. The developer is Deck 13, who has given us fun games like Ankh and Venetica. Viva Media on the other hand has become the big publisher for point and click adventure games in North America, replacing Dreamcatcher/The Adventure Company. Because of them we’ve gotten high quality games that would have never left Europe without them including Gray Matter, Alter Ego, Mata Hari, and of course The Next Big Thing. Together these two companies have brought us Haunted, which has been out in Europe since May. It’s one of the few games of 2012 I was actually looking forward to, but when all was said and done I ended up being disappointed by the actual end product – a constant running theme with 2012.
(more…)

Review #489

Tuesday, December 11th, 2012

Tekken Tag Tournament II Wii U Edition
Developer: Namco Bandai
Publisher: Namco Bandai
Genre: Fighting
Release Date: 11/18/2012

Wow, is this really my eighth review of a Wii U title in less than a month? So much for not reviewing games this year. Anyway, I’ve never been a big fan of the Tekken series. I’ve always founded it to be one of the weaker series, more akin to Fighting Vipers or Virtua Fighter than something like King of Fighters, Fatal Fury, Mortal Kombat, Darkstalkers, Street Fighter and the like. It was always too slow and far too easy for me. In fact the last Tekken game I even bothered with was Tekken Tag Tournament over a decade ago, which I remember more as Tekken Jag Tournament by a lot of snide internet commentators back in the day. Now this isn’t to say that I hated Tekken; just that I didn’t find it on par with a lot of other fighting games. Of course it’s been more than a decade so when someone had to review the copy of Tekken Tag Tournament II Wii U Edition that Namco Bandai sent us, I happily agreed to. Besides, Tekken is my wife’s favorite fighting game franchise, so even if I didn’t like it, she could have fun with it after the review. What I found is the sequel to 2000’s last Tag Tournament is vastly improved in all ways over the original, the game still is too slow, simplistic and way, WAY too easy for my tastes, I still had a lot of fun with the game. Let’s see why. (more…)

Review #488

Thursday, December 6th, 2012

Avengers: Battle For Earth
Developer: Ubisoft Quebec
Publisher: Ubisoft
Genre: Fighting/Brawler
Release Date: 12/4/2012

I have to admit, I’m far more a DC or Valiant comics fan than Marvel. That said, I still like a lot of Marvel characters and have always had fun with the Marvel Vs. Capcom series or games like Marvel Ultimate Alliance and even Spider-Man: Friend or Foe (a game some of the staff here feels is criminally underrated). So when I first heard about Avengers: Battle For Earth. I was intrigued. When I saw the 360 version being played in a store by some kids and that they were loving it, I knew I was going to get it for the Nintendo Wii U. I was a bit dismayed that no one seemed to be reviewing the Kinect version, but happy that those that did gave it pretty positive marks. At the same time, I was a pretty intense fighting game player back in the day. I dominated local and regional Capcom Vs. SNK, Darkstalkers and King of Fighters tourneys. I’m pretty good at frame counting and even in my old age I’ve been able to perfect Galactus with two different teams in Marvel Vs. Capcom 3. Yet Avengers promised to be a fighting game for younger or more casual gamers. Would I end up hating it or finding it too simplistic? Well, the good news is that although the Nintendo Wii U version controls VERY differently from the Xbox Kinect version, I had just as much fun with the game as those kids I saw playing it in a Microsoft store and even though it is pretty easy compared to most Capcom or SNK fighters, it’s still an enjoyable experience and well worth picking up if you are the fan of the characters of fighting games that strive for uniqueness or weirdness instead of the same old D, DF, F, P style movements.
(more…)