WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
DESC wp_comments


Warning: Invalid argument supplied for foreach() in /nfs/c06/h02/mnt/97824/domains/alexanderlucard.com/html/wordpress/wp-content/plugins/briansthreadedcomments.php on line 96

WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
ALTER TABLE wp_comments ADD COLUMN comment_reply_ID INT NOT NULL DEFAULT 0;

WordPress database error: [Table './db97824_wp/wp_comments' is marked as crashed and last (automatic?) repair failed]
DESC wp_comments


Warning: Invalid argument supplied for foreach() in /nfs/c06/h02/mnt/97824/domains/alexanderlucard.com/html/wordpress/wp-content/plugins/briansthreadedcomments.php on line 105

Archive for June, 2012

Review #472

Friday, June 29th, 2012

London 2012: The Official Game of the Olympic Games
Developer: Sega Sports Australia
Publisher: Sega
Genre: Sports
Release Date: 06/26/2012

Sega’s really made use out of the Olympic Games license like no publisher before. Not only are we getting a different sports game collection every two years, but they also are putting out the extremely popular Mario and Sonic Olympic based titles. Now with the London 2012 games upon us, Sega, has FINALLY decided to take the series in-house instead of farming it out to Eurocom, who made some truly terrible sports games like Vancouver 2010 and the deplorable Beijing 2008, which I had the misfortune to review. However, I am a bit of an junkie when it comes to Olympic themed video games, with my two favorites being Track and Field II and World Games, both for the venerable NES (and need to be released for the Virtual Console!). This meant I knew I had to be the one to review London 2012. So did London 2012 bring home the gold, or like Beijing 2008, does it fail to even place as a quality game? It’s time to find out.
(more…)

Review #471

Wednesday, June 20th, 2012

Lollipop Chainsaw
Developer: Grasshopper Manufacture
Publisher: Warner Home Games
Genre: Beat ‘Em Up
Release Date: 06/12/2012

Gochi Suda aka “Suda51″ has always been hit or miss with me. Oddly enough it’s his games that actually get localized for North American shores that I tend to dislike and the ones that stay in Japan (or Europe) than I enjoy. I felt the No More Heroes games were overhyped and underperformed. I liked the premise of Killer 7 but it fell flat to me. Other games like Flower, Sun and Rain and Contact were…merely okay to me. On the other hand, I absolutely loved Fatal Frame IV (Which I still can’t believe Nintendo didn’t bring stateside), Super Fire Pro Wrestling 3, and I felt Michigan: Report From Hell was vastly underrated, but then it’s a first person survival horror game that feels a lot like a point and click adventure game at times, so that’s pretty much a title developed specifically for my interests. It’s in English for the European PS2, so you should import that if you can…

However, Lollipop Chainsaw seemed to be one of the few US released Suda51 games that I had a feeling I’d really enjoy. I love button mashing beat ‘em ups like Rocksteady’s Batman games and Lollipop Chainsaw looked and felt like an Oneechanbara with Westernized characters. Of course that’s what worried me. Although I love the Oneechanbara series (as does fellow DHGF writer Mark B.), neither of the games that were brought to North American (one for the Wii and one for the Xbox 360) did very well – either critically OR financially. Because Lollipop Chainsaw looked to be very similar I was worried critics and gamers were building up all this hype for it because it was a Suda51 game and then they would savage it like the Oneechanbara titles. So far though, that hasn’t happened. I’ll leave it to you the reader to decide if it was because Suda51 was attached to this title, because a small publisher without a lot of spare cash to throw around (D3) did the Oneechanbara games or if critics that reviewed both actually though Lollipop Chainsaw was a better game. I’d rather not speculate.

Now that I’m done with Lollipop Chainsaw I can say I’m glad I played it, I enjoyed my time with it, But I have no real desire to ever pick it up again. Does that mean the game isn’t worth your hard earned money or that it’s simply one with limited replay value like a lot of point and click adventure games? Let’s take a look.
(more…)

Review #470

Sunday, June 17th, 2012

Pokémon Conquest
Developer: Tecmo Koei
Publisher: Nintendo of America
Genre: Tactical RPG
Release Date: 06/18/2012

When Pokémon + Nobunaga’s Ambition was first announced, it caught everyone off guard. It was such a bizarre idea for a crossover that people seemed to hate it or love just based off the announcement. Personally, I was thrilled, my favorite Koei games have always been from the Nobunaga’s Ambition and Romance of the Three Kingdoms games. Add in the fact that we were getting the first pure Pokémon SRPG out of this and I pretty much had a dream mash-up in this game. However I was skeptical as to whether or not Nintendo would bring this to North America. After all, they stumbled with several JRPGs, they’ve left several Pokémon RPGS, which are guaranteed money in the bank, un-translated and the DS is all but dead over here. Of course we also can’t forget that the big Tecmo Koei/Nintendo crossover, Fatal Frame 4 is never coming stateside (BOO!) and that Spirit Camera was…less than what fans of that franchise wanted to see.

When the game came out in Japan, it received universally positive reviews. Critics loved the mash-up, the gameplay, the blending of Pokémon with a historical Japanese setting, replay value that was through the roof and how Tecmo Koei managed to make one of their historical strategy games (which can be overwhelming even for longtime fans) easily accessible to children. All in all, the game pretty much impressed everyone and won over even the most skeptical of Nobunaga fans. Now under the name Pokémon Conquest, the game has arrived on North American shores. Will it be able to wow gamers the same way it did in Japan? It’s time to find out.
(more…)

Review #469

Sunday, June 17th, 2012

Marvel Pinball: Avengers Chronicles
Developer: Zen Studios
Publisher: Zen Studios
Genre: Pinball
Release Date: 06/19/2012

Right now I have blisters on both thumbs and my right middle finger. How come? TOO MUCH PINBALL. I’ve always been a pretty big pinball addict and 2012 has been a crazy awesome year for digital pinball. In January, Zen Studios released a version of Zen Pinball for the 3DS. Then in February, they released a new table for the console version of the game, Epic Quest. Then in April, Farsight Studios came out with The Pinball Arcade which I regularly play on my PS3 and Vita. However the past week has been insane. The Pinball Arcade gained two new tables on June 12th (Medieval Madness and Bride of Pin*Bot and it was the same day Zen Studios gave me four new tables for Marvel Pinball in the form of the new Avengers Chronicles collection. I spent several days not only playing all of these old tables, but replaying the original four Marvel Pinball tables because I had fallen off from the #1 spot since last I played. All that Marvel Pinball madness has led my fingers to the shape they are currently in. Guess I won’t be finishing Lollipop Chainsaw until they heal…

(more…)